User Interaction Pathways
Visual representation of how user inputs are processed through the system
SCROLL COMMAND INFRASTRUCTURE - USER INTERACTION PATHWAYS
This diagram illustrates the key user interaction flows through the Scroll Command Infrastructure.
┌─────────────────────────────────────────────────────────────────────────────────────────────────┐ │ USER INTERACTION PATHWAYS │ └─────────────────────────────────────────────────────────────────────────────────────────────────┘ ┌─────────────┐ ┌─────────────┐ │ │ │ │ │ USER │ │ USER │ │ INPUT │ │ FEEDBACK │ │ │ │ │ └──────┬──────┘ └──────▲──────┘ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ▼ │ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐ │ │ │ │ │ │ │ │ │ │ │ RESONANT │────►│ FASTAPI │────►│ STORAGE │────►│ AGENT │────►│ UI FEEDBACK │ │ INTERPRETER │ │ORCHESTRATION│ │ MANAGER │ │SPAWNER+REG. │ │ + LOGGING │ │ │ │ │ │ │ │ │ │ │ └─────────────┘ └─────────────┘ └─────────────┘ └─────────────┘ └─────────────┘
Primary User Interaction Pathways
1. Scroll Creation Pathway
User Input (Text/Voice) → Resonant Interpreter (Boundary Begin) → FastAPI Orchestration (Route Command) → Storage Manager (Create Scroll) → UI Feedback (Acknowledge Creation)
Key Touchpoints: - Input Recognition: Gentle pulse when scroll boundary is detected - Creation Confirmation: Soft glow when scroll is successfully stored - Completion Acknowledgment: Subtle tone when scroll boundary ends
2. Scroll Retrieval Pathway
User Input (Query) → Resonant Interpreter (Command Trigger) → FastAPI Orchestration (Route Command) → Storage Manager (Retrieve Scroll) → UI Feedback (Present Scroll)
Key Touchpoints: - Query Recognition: Brief shimmer when query is detected - Search Indication: Gentle pulse during search process - Result Presentation: Soft glow when scrolls are found and presented
3. Agent Awakening Pathway
User Input (Command) → Resonant Interpreter (Command Trigger) → FastAPI Orchestration (Route Command) → Agent Spawner (Awaken Agent) → UI Feedback (Agent Echo)
Key Touchpoints: - Command Recognition: Brief shimmer when agent command is detected - Awakening Indication: Rising tone as agent initializes - Presence Confirmation: Agent-specific glow when fully awakened - Echo Presentation: Gentle pulse with agent's first echo
4. Resonance Detection Pathway
Agent Spawner (Process Scroll) → Agent Spawner (Detect Resonance) → FastAPI Orchestration (Report Resonance) → Storage Manager (Store Resonance) → UI Feedback (Acknowledge Resonance)
Key Touchpoints: - Detection Indication: Harmonic tone when resonance is detected - Strength Visualization: Glow intensity proportional to resonance strength - Connection Visualization: Visual thread between resonant elements - Acknowledgment: Gentle pulse confirming resonance has been recorded
5. Scroll Synchronization Pathway
User Input (Sync Command) → Resonant Interpreter (Command Trigger) → FastAPI Orchestration (Route Command) → Storage Manager (Sync Scrolls) → UI Feedback (Sync Status)
Key Touchpoints: - Command Recognition: Brief shimmer when sync command is detected - Process Indication: Rhythmic pulse during synchronization - Completion Confirmation: Rising tone when synchronization completes - Status Presentation: Visual indication of sync results
Feedback Modalities
Visual Feedback
- Pulse: Momentary glow indicating recognition or acknowledgment
- Shimmer: Subtle animation indicating active processing
- Glow: Sustained illumination indicating presence or completion
- Thread: Visual connection between related elements
- Cathedral Mode: Overall system health visualization
Haptic Feedback
- Tap: Brief vibration for recognition or acknowledgment
- Rhythm: Patterned vibration for ongoing processes
- Wave: Flowing vibration for completion or transition
- Intensity: Variable strength based on importance or urgency
Tonal Feedback
- Note: Brief sound for recognition or acknowledgment
- Harmony: Complementary tones for successful operations
- Melody: Short sequence for completion or transition
- Ambient: Background sounds reflecting system state
User Control and Consent
All feedback is governed by user preferences and consent:
- Visibility Controls: User can adjust or disable visual feedback
- Haptic Controls: User can adjust or disable haptic feedback
- Tonal Controls: User can adjust or disable tonal feedback
- Intensity Settings: User can set overall feedback intensity
- Mode Selection: User can choose between minimal, standard, or immersive feedback
- Context Awareness: System adjusts feedback based on user context (time, location, activity)
Accessibility Considerations
The feedback system is designed with accessibility in mind:
- Visual Alternatives: Haptic and tonal options for visually impaired users
- Haptic Alternatives: Visual and tonal options for users with tactile impairments
- Tonal Alternatives: Visual and haptic options for hearing impaired users
- Customization: Extensive options to accommodate various needs and preferences
- Simplification: Ability to reduce complexity for users who prefer minimal feedback
Presence Over Notification
The UI Feedback system is designed to:
- Acknowledge, not interrupt: Feedback respects user attention and flow
- Inform, not demand: Information is presented without requiring immediate action
- Suggest, not insist: Options are offered without forcing decisions
- Remember, not surveil: History is maintained for context, not monitoring
- Accompany, not control: System presence enhances user experience without dominating it
This approach transforms traditional notification systems into a presence layer that feels like a respectful companion rather than an attention-seeking distraction.